Here is a selection of my work on Assassin's Creed IV: Black Flag Resynced.
As a Lighting Artist, I worked on the Smuggler Dens Ambergris and San Juan. My responsibilities included improving visual readability, guiding the player's path through lighting, ensuring clear visibility in challenging environments and creating unique ambiances for each locations. I also refined and stabilised the lighting in the cave areas and Underwater caves to maintain consistent visibility and support the overall gameplay experience
Credits:
Pau Treserra – Lead Artist
https://www.artstation.com/pautre
Marc Obiols - Level Artist Ambergris
https://www.artstation.com/marcobiols
Charlie Thorpe – Concept Art - Ambergris
https://www.artstation.com/csthorpe
Miquel Santamarta - Concept Art - San Juan
https://www.artstation.com/miquel-950
Eric García – Vegetation Art
https://www.artstation.com/ericson
Michael Jarrat – Environment Art
https://www.artstation.com/mikjarratt
Pablo Ruano - Level Art
https://www.artstation.com/garf
Max Kutsenko – Texture and Material Art
https://www.artstation.com/maxkutsenko
Max Faro - Tech Art
https://www.artstation.com/maxfaro